[2018/03/17 13:00] SXD rhet0rica: We will wait a few more minutes. Because that is how these things usually go. [2018/03/17 13:00] Kami Watts: Cool, never been to one of these before... [2018/03/17 13:00] DAX/2c m3w nods. [2018/03/17 13:00] [INF-69] kyan1te: Mini-EMPs for all [2018/03/17 13:01] SXD rhet0rica: We try to hold one every month, typically on the first, although sometimes the schedule gets bumped around. [2018/03/17 13:01] SXD rhet0rica: You may wish to clear the arrival area. [2018/03/17 13:01] Raleigh Madison: I'm mostly here to watch the pretty sexbots frolic. [2018/03/17 13:01] Void Node: I was told there would be @bacon here? [2018/03/17 13:01] [INF-69] kyan1te: Definitely trying [2018/03/17 13:01] Megan Kokeilu: I definitely came for the @bacon. [2018/03/17 13:01] Kami Watts: @bacon sounds good. [2018/03/17 13:01] [INF-69] kyan1te: Rubber bando [2018/03/17 13:02] Void Node: I see that you and Hanako shop for armor at the same store, Megan. [2018/03/17 13:02] [INF-69] kyan1te: What is it with Dankia's boots being so damned platformy [2018/03/17 13:03] Cyborg/D2m Anna Montraga: They're from a 3D platformer, obviously. [2018/03/17 13:03] Megan Kokeilu: Well a good set of power armor is a good set of power armor. [2018/03/17 13:03] Void Node: Sure. :) [2018/03/17 13:03] [INF-69] kyan1te: Hello Voidy [2018/03/17 13:03] Void Node: Hiya [2018/03/17 13:04] [INF-69] kyan1te: Oh, green hat day! [2018/03/17 13:05] Megan Kokeilu: Color issue fixed [2018/03/17 13:05] Raleigh Madison: Hmm, what do I have in green? [2018/03/17 13:05] Cyborg/D2m Anna Montraga doesn't have a green hat, just turned her lights green~ [2018/03/17 13:05] Void Node: Ooh, wait... [2018/03/17 13:05] :: z0zo adjusts accordingly. [2018/03/17 13:06] [INF-69] kyan1te: Setting trends already, next; platform stilettos for all [2018/03/17 13:06] [INF-69] kyan1te: Men included. [2018/03/17 13:07] Cyborg/D2m Anna Montraga: I like the way you think. You're hired! [2018/03/17 13:07] Linnefer: heh... how about ballet boots for men, stilettos for girls? [2018/03/17 13:07] Cyborg/D2m Anna Montraga: *sings* I see a little stiletto of a man ... [2018/03/17 13:07] Void Node: Hmm [2018/03/17 13:07] v0-ID NXU-5 pings. [2018/03/17 13:07] Void Node: Uniform is uniform [2018/03/17 13:07] [INF-69] kyan1te: Sorry, already work for both Infinity Industries and the new Sci fi Sim 'freedom station' [2018/03/17 13:08] Void Node: Pick one for both [2018/03/17 13:08] SXD rhet0rica: Well, the more the merrier. [2018/03/17 13:08] Void Node: or two for both, if you prefer [2018/03/17 13:08] [INF-69] kyan1te: Voidy, your robot is over there, not beside you? [2018/03/17 13:08] Cyborg/D2m Anna Montraga immediately opens up search to try to find freedom station [2018/03/17 13:08] [INF-69] kyan1te: You will not, official launch is not til May 12 [2018/03/17 13:08] Cyborg/D2m Anna Montraga: Oh, kay [2018/03/17 13:09] Void Node shrugs. "I'm flexible on exact locations" [2018/03/17 13:09] Void Node: For the moment at least [2018/03/17 13:09] v0-ID NXU-5 buzzes. [2018/03/17 13:10] NS Atlas-20116: Hello hello [2018/03/17 13:12] [INF-69] kyan1te: So.. where are the @beacons at, does this unit need bluetooth turned on to pick them up? [2018/03/17 13:12] Void Node: @Beacons? I thought it was @bacon? [2018/03/17 13:12] SXD rhet0rica smirks. [2018/03/17 13:12] [INF-69] kyan1te: Wait, thats an iBeacon [2018/03/17 13:12] SXD rhet0rica: This is the @beacon event, named after the '@beacon' command. [2018/03/17 13:12] [INF-69] kyan1te: Incompatible with Apple hardware [2018/03/17 13:12] SXD rhet0rica: Which is to say... robots in distress. [2018/03/17 13:12] Kami Watts: Uh, one second. *Exits stage left real quick* [2018/03/17 13:12] Kami Watts: -Robots? [2018/03/17 13:13] Raleigh Madison: Like, actual distress, not 'oh, I am captured, please don't do horrible things to me mister robot kidnapper' distress, right? [2018/03/17 13:13] [INF-69] kyan1te: This unit is rarely in dis dress. [2018/03/17 13:13] NS Atlas-20116: Ha! [2018/03/17 13:13] [INF-69] kyan1te: Falls off easily.. [2018/03/17 13:14] Linnefer: sorry! this thing is misbehaving :( [2018/03/17 13:15] SXD rhet0rica: Oh. Yes. Sci-Fi Expo. Thank you for the reminder, Megan. [2018/03/17 13:15] SXD rhet0rica: We will be there. [2018/03/17 13:15] DAX/2c m3w: Hooray! [2018/03/17 13:15] SXD rhet0rica: At the normal one that does not bizarrely last for several months. [2018/03/17 13:15] [INF-69] kyan1te: Ooh what parcel number did ya get? [2018/03/17 13:15] Serena: Haven't gotten one yet. [2018/03/17 13:16] [INF-69] kyan1te: They goin fast, we had to run to fetch ours [2018/03/17 13:16] SXD rhet0rica: Today it shall be, then. [2018/03/17 13:16] SXD rhet0rica: So. Welcome, all, and all, welcome. [2018/03/17 13:17] Megan Kokeilu: I feel quite welcomed. [2018/03/17 13:17] SXD rhet0rica: Work progress update: last weekend consisted mostly of hammering out bugs in 8.5 related to the installation process. Those of you that tried the first Alpha 1 build no doubt noticed that installing tended to leave the system in an unbootable state and several script resets were necessary to get it back under control. [2018/03/17 13:17] v0-ID NXU-5 buzzes. [2018/03/17 13:18] :: z0zo nods. [2018/03/17 13:18] SXD rhet0rica: This has been mostly sorted out now, although the unit does not (yet) auto-boot after installation is complete like it did in certain previous versions. [2018/03/17 13:18] [INF-69] kyan1te: Definitely need EMP shields [2018/03/17 13:18] DAX/2c m3w: Hooray! [2018/03/17 13:18] SXD rhet0rica: The MESH-2100 does greatly reduce the duration of EMPs from teleports. [2018/03/17 13:19] SXD rhet0rica: Welcome back, Piper. [2018/03/17 13:19] Void Node: Presumably EMP shielding will be a feature you can choose when ATOS finally adds clothing support? [2018/03/17 13:20] Void Node: Along with "has shoes to protect you from legos"? :P [2018/03/17 13:20] DAX/2c m3w: Tinfoil hat mode activated. [2018/03/17 13:20] [INF-69] kyan1te: Clothing support? Clothes with health? [2018/03/17 13:20] Void Node: And protective value [2018/03/17 13:20] [INF-69] kyan1te: Oh [2018/03/17 13:20] SXD rhet0rica: Armor is a popular request for ATOS developments, especially for ATOS/H, which does not have an adjustable health pool. [2018/03/17 13:20] Linnefer: how about stuff like... cooling vests? [2018/03/17 13:20] Void Node: Because when you're wearing 8-inch platform shoes, you should worry more about tripping over legos than stepping on them [2018/03/17 13:21] Megan Kokeilu: Legos are the best [2018/03/17 13:21] SXD rhet0rica: Yes, interest in heatsinks has been very similar. [2018/03/17 13:21] [INF-69] kyan1te: Liquid cooling; much better [2018/03/17 13:21] Kami Watts: I also have a question about ATOS. [2018/03/17 13:21] DAX/2c m3w: This unit has never overheated due to something that was not a bug. [2018/03/17 13:22] Cyborg/D2m Anna Montraga: I figure, DAX robots are designed to be really good at keeping their balance in heels ... otherwise, problems in that area would have presumably been mentioned in the lore. [2018/03/17 13:22] :: z0zo: This unit has overheated due to rather explosive experiments. [2018/03/17 13:22] SXD rhet0rica: There will be an update to ATOS/E and ATOS/H shortly after TESI comes out to incorporate these needs. However, do keep in mind that such things will need to be balanced. We do not really want to create a pay-to-win scenario for combat users. [2018/03/17 13:22] [INF-69] kyan1te: Although, interesting query; several units have fans, many do not, Dax Mini, Scout, DAX/3 this unit is inclined to enquire as to whether they should, by nature, run a lil warmer [2018/03/17 13:22] Megan Kokeilu: I overheat because of passionate.. Uh... Icecream eating. Yeah. [2018/03/17 13:22] DAX/2 Pip3r: LOL [2018/03/17 13:22] Cyborg/D2m Anna Montraga: DAX Mini etc. uses liquid cooling. [2018/03/17 13:23] Kami Watts: I recently came across an issue where many users of ATOS/H will use a gun that is reliant on physics damage, and these guns default to 200 m/s velocity which usually can kill anything ATOS within a few hits. Are there any plans to reconsider how physics damage is balanced for ATOS? [2018/03/17 13:23] [INF-69] kyan1te: Yes, but even liquicooled tech needs a radiator. :p [2018/03/17 13:23] Void Node: I remember it was mentioned that fans allow for cooling even under fluid depletion conditions. [2018/03/17 13:23] [INF-69] kyan1te: And that thing is toooo small for one [2018/03/17 13:23] SXD rhet0rica: That is a good observation, kyan1te. TESI is the answer. When the unit is low on cryolubricant, controllers without fans behave differently from those with fans. [2018/03/17 13:23] [INF-69] kyan1te: Uh oh [2018/03/17 13:24] SXD rhet0rica: It is supposed that some passive heat exchange occurs through the mouth of the chassis. [2018/03/17 13:24] Void Node: Which seems important since fluid depletion is likely to coincide with high power draw [2018/03/17 13:24] [INF-69] kyan1te: Yes, radiators in 'lungs' is how this unit protrays that [2018/03/17 13:25] [INF-69] kyan1te: Scout after all, keep hidden better without a massive glowing heat signature on the back. Just do not hold breath too long [2018/03/17 13:25] SXD rhet0rica: Kami: you are very correct; it can indeed be remarkably imbalanced how some standard weapons are designed. The landscape of SL combat is something of a wild west, especially with auto-seeking behavior commonly found in spell HUDs and the like. We *are* going to rebalance it, and non-ATOS weapons will be ignored when Arena Mode is engaged. [2018/03/17 13:26] Linnefer raises hand [2018/03/17 13:26] SXD rhet0rica: So, about the difference with fans: when a unit with a fan has no lubricant remaining, it will cool at 50% efficiency relative to normal. When a unit without a fan has no lubricant, it will cool at 0% efficiency, much like if it were in a vacuum. [2018/03/17 13:26] [INF-69] kyan1te: Oh, knew there was something this unit wanted to ask about ATOS [2018/03/17 13:26] Kami Watts: Agreed. Thanks. [2018/03/17 13:26] SXD rhet0rica: Yes, Linnefer? [2018/03/17 13:26] Linnefer: I had the chance to test something today: most guns seem to work with ATOS, though the standard blades that work with many other systems do not. I tested about 5 blades, none worked. [2018/03/17 13:27] Void Node: I'm guessing that's because blades rez stationary damage prims [2018/03/17 13:27] Linnefer: Blades seem to use avatar collision usually, but that might be too slow as my 'test subject' told me [2018/03/17 13:27] Void Node: As opposed to high velocity ones [2018/03/17 13:27] Void Node: Ah [2018/03/17 13:27] Void Node: I *have* made avatar-collision weapons that do.. some damage [2018/03/17 13:27] Cyborg/D2m Anna Montraga: And I'm imagining my chara just chugging coolant straight from the can [2018/03/17 13:27] Void Node: It takes a bunch of attacks to do 100 damage, though [2018/03/17 13:28] v0-ID NXU-5: Certain weapons do work with ATOS, such as several [KI] melee weapons. [2018/03/17 13:28] Kami Watts: If you can make a blade that rezzes an atos damage prim on an avatar, that would work. :o [2018/03/17 13:28] SXD rhet0rica: Oh. Yes. Melee weapons are a *very* mixed bag. In the past we have added support for them by hard-coding in the names of their collision prims. [2018/03/17 13:28] SXD rhet0rica: Such weapons normally do damage through llSetDamage(), which does not work outside of combat sims. [2018/03/17 13:28] [INF-69] kyan1te: Crap they are hit and miss with GM stuff.. [2018/03/17 13:28] SXD rhet0rica: If you have the name of a collision prim you wish us to add support for, please share it. [2018/03/17 13:28] [INF-69] kyan1te: Did a better job with a slave sling than a sword. :p [2018/03/17 13:29] :: z0zo: "object" [2018/03/17 13:29] Void Node: What? [2018/03/17 13:29] DAX/2c m3w chuckles. [2018/03/17 13:29] :: z0zo giggles. [2018/03/17 13:29] Void Node: That would be hilarious [2018/03/17 13:29] Void Node: That's... [2018/03/17 13:29] Void Node: But... [2018/03/17 13:29] Linnefer: "bullet" and "object" are the most common ones. [2018/03/17 13:29] Cyborg/D2m Anna Montraga: "atos:-1" [2018/03/17 13:29] @Bacon: Hello, Avatar! [2018/03/17 13:30] Void Node: There's a *reason* object isn't recognized [2018/03/17 13:30] [INF-69] kyan1te: Bump into wall, lose health <3 [2018/03/17 13:30] Void Node: And can't be [2018/03/17 13:30] SXD rhet0rica: Negative numbers are for healing. [2018/03/17 13:30] SXD rhet0rica: Yes, that would cause many buildings to kill you. [2018/03/17 13:30] Cyborg/D2m Anna Montraga: Yeah, that's the joke, sorry ^^; [2018/03/17 13:30] [INF-69] kyan1te raises hand [2018/03/17 13:30] Linnefer: yep, object is bad programming anyway [2018/03/17 13:30] SXD rhet0rica: Yes, kyan1te? [2018/03/17 13:31] [INF-69] kyan1te: This is.. a difficult question to phrase; [2018/03/17 13:31] @Bacon: Hello, @Bacon! [2018/03/17 13:31] [INF-69] kyan1te: ATOS is a cool system for robots and humans, is there any roadmap to making it a bit cheaper, and implenenting some kind of control server for sims for those running it and wanting to implement a decent non DCS system [2018/03/17 13:31] SXD rhet0rica: Do you require access to additional computing resources to determine the correct wording? [2018/03/17 13:31] SXD rhet0rica: Oh. [2018/03/17 13:33] SXD rhet0rica: Cheaper—not currently. ATOS/E is already free once you have a controller, and we have tried to keep the attachments relatively low. Some GM bows and swords can be L$1000 each. We might be able to lower the price of ATOS/H, however. [2018/03/17 13:33] SXD rhet0rica: Consider the controller as the cost of having the robot avatar in the first place, rather than a prerequisite for ATOS/E in particular. [2018/03/17 13:33] [INF-69] kyan1te: Since robots get this free, kinda; do need the NS panel after all, it would be nifty if there were some server control where such things as 'linden weapon support' or 'NS weapons only' on a per sim basis would be nice to be able to set, in a similar way to GM and DCS [2018/03/17 13:33] XSU X.A.N.A raises hand [2018/03/17 13:34] Megan Kokeilu: Or perhaps a more-expensive temp-attach console for the hud, for arena type situations. [2018/03/17 13:34] XSU X.A.N.A: That procedure is not recommended. [2018/03/17 13:34] [INF-69] kyan1te: This unit want to implent this on Freedom Station, but at present, cannot expect people to invest in it. Since DCS, Grimm, etc, are considered as 'more affordablt' by the powers that just about override this unit [2018/03/17 13:35] SXD rhet0rica: Control server—yes. This is called ATOS Arena, and will provide an extensive range of settings, including scoreboards for deathmatch, point capture, and capture the flag. It will also put restrictions on chassis configurations that are more strict than the defaults, and there will be a maximum incoming damage per second. [2018/03/17 13:36] SXD rhet0rica: However, currently our combat development ambitions are primarily focused on AHM, which will have a much bigger impact on combat in SL. [2018/03/17 13:36] SXD rhet0rica: What was your question, XANA? [2018/03/17 13:36] Kami Watts: AHM? [2018/03/17 13:36] Linnefer: AHM... that was the card battle system you talked about in the fall log, right? [2018/03/17 13:36] XSU X.A.N.A: will the greaking of the ccortex funtionality of 8.50 stilll be implemented? [2018/03/17 13:37] XSU X.A.N.A: ehem breaking* [2018/03/17 13:37] XSU X.A.N.A: ill try to type more cohently for then tori [2018/03/17 13:37] Serena: AHM is the turn based battle system we have planned, yes. [2018/03/17 13:37] XSU X.A.N.A: ehem this* [2018/03/17 13:38] [INF-69] kyan1te: FF7 menus please! <3 [2018/03/17 13:38] XSU X.A.N.A eye twitches [2018/03/17 13:38] SXD rhet0rica: Yes, the malfunctions system will most likely still be active in ATOS/A metered combat, although it will probably clear after resurrection. [2018/03/17 13:38] Serena: There will be no terrible combat menus from 20 years ago. [2018/03/17 13:39] dax/3 Mi-A: hello [2018/03/17 13:39] SXD rhet0rica: The AHM HUD will be pretty, though. [2018/03/17 13:39] Void Node: Are there plans to support vehicles or other significantly-tougher-than-human combat units in ATOS or other NS combat systems? [2018/03/17 13:39] XSU X.A.N.A: ehem let me modify my question..... will atos damage happen outside of combat [2018/03/17 13:39] Serena: Not currently. [2018/03/17 13:39] Serena: As NS makes no vehicles. [2018/03/17 13:39] XSU X.A.N.A: in 8.5.0 [2018/03/17 13:39] Serena: Maybe if we ever do make a vehicle. [2018/03/17 13:40] SXD rhet0rica: Yes, XANA. ATOS/A mode will be opt-in. [2018/03/17 13:40] DAX/2c m3w: Vehicle avatar. [2018/03/17 13:40] [INF-69] kyan1te: This unit was thinking that [2018/03/17 13:40] Cyborg/D2m Anna Montraga: ATOS/Utena. [2018/03/17 13:40] XSU X.A.N.A: wikco [2018/03/17 13:40] Raleigh Madison: You got the touch~ [2018/03/17 13:40] Raleigh Madison: You got the poweeeeer~ [2018/03/17 13:40] Void Node: Oh, wait, what are the limits on ATOS/D stats? [2018/03/17 13:40] SXD rhet0rica: Perennially, people ask for drivable mechs. [2018/03/17 13:40] DAX/2c m3w raises her hand. [2018/03/17 13:40] Kami Watts: Well, I'm sure it's possible for the tech-savvy out there to make a mech that would respond to ATOS damage. [2018/03/17 13:40] [INF-69] kyan1te: This unit would so BE a driveable mech... [2018/03/17 13:40] SXD rhet0rica: ATOS/CX and ATOS/D will likely both have higher numbers based on mass. [2018/03/17 13:41] Raleigh Madison: Anyone with a strap-on can drive any given gynoid. [2018/03/17 13:41] Void Node: Will ATOS/D support being added to existing vehicles? [2018/03/17 13:41] Raleigh Madison: ...oh wait, not that kind of drive. [2018/03/17 13:41] :: z0zo: The only things this unit is interested in riding are users and other bots. [2018/03/17 13:41] DAX/2c m3w: Mmmmm. [2018/03/17 13:41] Cyborg/D2m Anna Montraga: ATOS/Initial D [2018/03/17 13:41] DAX/2c m3w giggles. [2018/03/17 13:41] :: z0zo pets m3w. [2018/03/17 13:41] DAX/2c m3w: ♥ [2018/03/17 13:42] Linnefer raises hand [2018/03/17 13:42] Serena: There are no plans to integrate any of our combat systems with vehicles currently. [2018/03/17 13:42] SXD rhet0rica: Yes. We are indeed Running In The Nineties. [2018/03/17 13:42] Cyborg/D2m Anna Montraga: Excellent. [2018/03/17 13:42] DAX/2c m3w: Did you get this unit's notecard/screenshot of the broken nightfall menu? [2018/03/17 13:42] XSU X.A.N.A: That procedure is not recommended. [2018/03/17 13:42] Serena: We don't make vehicles, again! [2018/03/17 13:42] Serena: Maybe once we make a vehicle. [2018/03/17 13:42] DAX/2c m3w: Which is just so ironic. [2018/03/17 13:43] SXD rhet0rica: Yes, m3w. It is a prim slice issue. It will be fixed through voodoo magic in the next 8.5 build. [2018/03/17 13:43] DAX/2c m3w: Hooray! [2018/03/17 13:43] Kami Watts: That's not quite what I was saying... I was saying that maybe if someone where to make a vehicle it wouldn't be hard to rig a basic health system to respond to atos damage so... If you /really/ want that kinda vehicle. X3 [2018/03/17 13:43] SXD rhet0rica: That is true, Kami. [2018/03/17 13:43] Cyborg/D2m Anna Montraga: Everybody's running in the nineties! Gotta put your feet right on the ground! When you're running in the nineties, there's no time ... to turn around! [2018/03/17 13:43] XSU X.A.N.A: welshe may i need to remodyou to not over exert yourself over your current projects [2018/03/17 13:43] SXD rhet0rica: In fact the PDS drop-in node code for the power distribution network includes hitpoints already. [2018/03/17 13:44] Kami Watts: I live for scripty projects! >:c [2018/03/17 13:44] Cyborg/D2m Anna Montraga: Hm. See I'm already thinking of ways to have a simple ATOS-compatible system ... [2018/03/17 13:44] SXD rhet0rica: Void Node will probably figure out how to do it in 15 minutes once ATOS/D comes out. [2018/03/17 13:44] XSU X.A.N.A: This unit will comply. [2018/03/17 13:44] Void Node: Well, until then, I guess minivans will just all be invulnerable. :P [2018/03/17 13:44] DAX/2c m3w: Have you figured out what is wrong with the WCNs yet? This unit had to return the one in IO. [2018/03/17 13:44] Serena: There's no reason you can't attempt to jury rig your own system. [2018/03/17 13:44] Serena: But we won't be including support for it out of the box. [2018/03/17 13:44] [INF-69] kyan1te: As long as the minivans do not come with Libyan terrorists and RPGs, [2018/03/17 13:44] Linnefer: As a hobby scripter: vehicles are often a far stretch from scripts such as NS. And good vehicle scripts are often exclusives to their stores... But the turn based system does allow an interesting thought: Could there be... upgrade boxes? I mean like "If you want to have vehicles, you can buy this extension for some bucks, to add to your deck"? This way you could extend on the "deck" but at your own pace. I don't see stuff like vehices or orbital lasers in the first batch, only in a much later extension. [2018/03/17 13:45] XSU X.A.N.A raises hand [2018/03/17 13:45] [INF-69] kyan1te: Really like this unit's DeLorean the way it is.. [2018/03/17 13:45] SXD rhet0rica: The WCNs seem to still be fighting for supremacy in home node status. [2018/03/17 13:45] Serena: We toyed with blind boxes, but we probably won't be using a gacha or pack model going forward. [2018/03/17 13:45] DAX/2c m3w: Oh? [2018/03/17 13:45] SXD rhet0rica: Thanks for ruining the fun for everyone, EA. [2018/03/17 13:45] XSU X.A.N.A: tori will there be external heat sync caibilities in 8.5.0 [2018/03/17 13:46] Serena: Eh, I was on the fence about using the gacha model in the first place. [2018/03/17 13:46] [INF-69] kyan1te: EA did not ruin any fun, they just charge you for it now [2018/03/17 13:46] Linnefer: I was more proposing LCG type: you get the box, it contains all the gards on the back listed. [2018/03/17 13:46] SXD rhet0rica: External heat sinks and armor will be introduced some time after TESI is finished. [2018/03/17 13:46] Serena: Even before the SWBF fiasco. [2018/03/17 13:46] XSU X.A.N.A: ohhhh [2018/03/17 13:46] XSU X.A.N.A: my wallet awaits tori [2018/03/17 13:47] Serena: The only blind box I'd be okay with is how they do it in Dota; you open a box until you get everything that the box has to offer, and only then do you get duplicates. [2018/03/17 13:47] XSU X.A.N.A: nuuu nuu lootcrates >::O [2018/03/17 13:47] SXD rhet0rica: Oh. Vegetable batteries. Those need to be finished. [2018/03/17 13:47] XSU X.A.N.A: please noo [2018/03/17 13:47] :: z0zo: What about lewd crates? [2018/03/17 13:47] [INF-69] kyan1te: Vegetable batteries?... [2018/03/17 13:47] Serena: Oh yeah. [2018/03/17 13:47] Serena: I'd completely forgotten about those. [2018/03/17 13:47] DAX/2c m3w: Lube crates? [2018/03/17 13:47] Kami Watts: I actually wanted to ask a little more about the concept behind the 'opt-in' for ATOS arena. Could you elaborate on how opting in for the system works? [2018/03/17 13:47] Serena: The model for the potato battery is done. [2018/03/17 13:48] [INF-69] kyan1te: 5 second of power, per lemon? [2018/03/17 13:48] Serena: I just haven't done anything with it. [2018/03/17 13:48] Raleigh Madison: You need lewdcrates, where the more money you spend on them the better at sex you are. [2018/03/17 13:48] Linnefer: Lootcrates like that are much harder to code than you think Serena. A simple "Extension X has all the cards 1-10, Extension Y has 11-20 is easy to code and fair. [2018/03/17 13:48] [INF-69] kyan1te: 0.5mAh batteries in every fruit n veg aisle [2018/03/17 13:48] XSU X.A.N.A: linner look crates are basslicly an if then scripting basis [2018/03/17 13:48] XSU X.A.N.A: loot* [2018/03/17 13:49] Void Node: Will ATOS arenas have the ability to generate power-ups like an arena shooter? [2018/03/17 13:49] XSU X.A.N.A: ehem correction if then or.. basis [2018/03/17 13:49] SXD rhet0rica: Clicking on a button or walking across an arena boundary will prompt you to enable ATOS/A. Avatars outside of the arena will not be able to interact through combat with avatars inside of the arena. [2018/03/17 13:49] SXD rhet0rica: You mean like those, Void? [2018/03/17 13:49] Void Node: Yes. [2018/03/17 13:49] Kami Watts: Nice, so it's like a way to set up a game between groups without interference, I'm all for that. [2018/03/17 13:49] XSU X.A.N.A: same [2018/03/17 13:49] SXD rhet0rica: Exactly. [2018/03/17 13:50] XSU X.A.N.A: 1v21 combat [2018/03/17 13:50] XSU X.A.N.A: whoa [2018/03/17 13:50] Linnefer: I know, but how does the box communicate with the HUD? [2018/03/17 13:50] XSU X.A.N.A: i ment 1v1.. [2018/03/17 13:50] SXD rhet0rica: We have a server infrastructure already, Linnefer. [2018/03/17 13:50] SXD rhet0rica: We have used it in the past for treasure hunts. [2018/03/17 13:50] [INF-69] kyan1te: Hope so with all us units around. P2P processing! [2018/03/17 13:50] Linnefer: well, with a server that handles the actual cards measure, then it becomes actually easy [2018/03/17 13:51] XSU X.A.N.A: i need to be on earlier for nifications of hunts ;_: [2018/03/17 13:51] Linnefer: Then the HUD just calls up the cards... that way even "booster Packs" like MTG could work. [2018/03/17 13:51] SXD rhet0rica: We may still do an Easter hunt. [2018/03/17 13:51] XSU X.A.N.A: last hunt was a desaster cause this unit didnt know what to look for [2018/03/17 13:51] DAX/2c m3w: Ooooooh [2018/03/17 13:51] Kami Watts: I got my Mandate from that hunt. [2018/03/17 13:51] SXD rhet0rica: Because Easter is the second-best holiday. [2018/03/17 13:51] DAX/2c m3w: Candy! [2018/03/17 13:51] DAX/2 Pip3r is NOT laying eggs. ;) [2018/03/17 13:51] Kami Watts: My mandate is one of my prized collections. [2018/03/17 13:52] Kami Watts: Pew pew, boom boom [2018/03/17 13:52] Void Node: Because it celebrates bunnies getting pregnant with chocolate eggs? [2018/03/17 13:52] XSU X.A.N.A: this unis its terrified of the mandate ;;_: [2018/03/17 13:52] Kami Watts: Heeeeeeh [2018/03/17 13:52] [INF-69] kyan1te raises a tail [2018/03/17 13:52] SXD rhet0rica: Yes, Void Node. Exactly that. [2018/03/17 13:52] DAX/2c m3w: This unit needs eggs. [2018/03/17 13:52] DAX/2c m3w: Inside of it. [2018/03/17 13:52] SXD rhet0rica: Also, chocolate bunnies filled with caramel, for the more transformation/vore-inclined. [2018/03/17 13:53] Cyborg/D2m Anna Montraga: Hawt. [2018/03/17 13:53] Void Node: I need to upgrade my egg-laying gadget to be less cheesy and actually lay eggs instead of wiggly worm things... [2018/03/17 13:53] [INF-69] kyan1te balances her owner, and raises a hand, "More a personal request, but cool enough to vocalise!" [2018/03/17 13:53] DAX/2c m3w: Penis worms? [2018/03/17 13:54] Megan Kokeilu: Ewww... [2018/03/17 13:54] Megan Kokeilu: Actually a little bit kinky. [2018/03/17 13:54] SXD rhet0rica: We have been only-half-joking for some time about a gynoid reproductive system. [2018/03/17 13:54] SXD rhet0rica: Welcome, Mia. [2018/03/17 13:54] dax/3 Mi-A: hello [2018/03/17 13:54] Void Node: glow-worms from Game of Thongs [2018/03/17 13:54] DAX/2c m3w: Well, when two robots love each other very much... [2018/03/17 13:55] DAX/2c m3w: Sploosh. [2018/03/17 13:55] SXD rhet0rica: It is more like 'when a robot has too much hydrocarbon-based lubricant and an abdominal cavity containing a 3D printer...' [2018/03/17 13:55] DAX/2c m3w: Eggs! [2018/03/17 13:55] SXD rhet0rica: Then: Kinder egg capsules. [2018/03/17 13:55] SXD rhet0rica: With whatever you want in it. [2018/03/17 13:55] DAX/2c m3w: That is awesome. [2018/03/17 13:55] DAX/2 Pip3r hopes for a petite size charging display box. =) (Or maybe glass covered stand?) [2018/03/17 13:55] Cyborg/D2m Anna Montraga: Took the words right out of my mouth, m3w [2018/03/17 13:55] [INF-69] kyan1te: There was a system, This unit has only half replicated, This unit was wondering iff you had documentation on it, if its a complete trade secret, or could sell the system and APi [2018/03/17 13:56] SXD rhet0rica: Which system? [2018/03/17 13:56] SXD rhet0rica: Welcome, AR1A. [2018/03/17 13:56] XSU X.A.N.A: kyan there iss a wikipedia on the nanite systems webpade and theres neumous ssdks in the store... [2018/03/17 13:56] [INF-69] kyan1te: Was awesome, used in one of the hunts a while back, where vi0let served up a chat menu,, functional, less dialogy [2018/03/17 13:56] SXD rhet0rica: Oh, yes. That is not a magical secret NS secret. [2018/03/17 13:56] [INF-69] kyan1te: Sorry, script timings impacting speech [2018/03/17 13:57] SXD rhet0rica: It is just a really obscure part of SL. [2018/03/17 13:57] SXD rhet0rica: The handles use the same thing for the RLV dresser interface. [2018/03/17 13:57] SXD rhet0rica: Details are [http://wiki.secondlife.com/wiki/Viewer_URI_Name_Space here]. [2018/03/17 13:57] [INF-69] kyan1te: Yes, missing some key aspect, intending to use it though, for a drink server with animesh [2018/03/17 13:57] Void Node: You say a special url and something happens [2018/03/17 13:57] Cyborg/D2m Anna Montraga: I've been slowly teaching myself that part [2018/03/17 13:58] XSU X.A.N.A: i need to finish setting up my rlv outfits for the system [2018/03/17 13:58] SXD rhet0rica: secondlife :// / chat / / [2018/03/17 13:58] Void Node: for example: secondlife:///app/agent/3fa01452-e57e-483d-8f63-0274a68bb24b/about [2018/03/17 13:58] SXD rhet0rica: It causes the avatar to speak on the specified channel which is neither zero nor DEBUG_CHANNEL. [2018/03/17 13:58] [INF-69] kyan1te: Thank you [2018/03/17 13:58] Void Node: ah, different thing [2018/03/17 13:58] Void Node: But it's the same category of things [2018/03/17 13:58] SXD rhet0rica: Read that whole page for a good time. [2018/03/17 13:58] DAX/2 Pip3r wavies to all... need to get to another event. [2018/03/17 13:58] Void Node: Just another use [2018/03/17 13:58] SXD rhet0rica: Good luck, pip3r. [2018/03/17 13:59] [INF-69] kyan1te: Ahhhh [2018/03/17 13:59] [INF-69] kyan1te: Presumably no negative channels too [2018/03/17 13:59] SXD rhet0rica: This unit thinks not. [2018/03/17 13:59] SXD rhet0rica: So, AR1A, you wished to know about text replacement! [2018/03/17 13:59] [INF-69] kyan1te: Failure in code located [2018/03/17 13:59] NF/3 Doll AR1A: yes, exactly [2018/03/17 14:00] SXD rhet0rica: The specific example you chose is already available in the controller and can be enabled in cortex > semantic > vocabulary [2018/03/17 14:00] SXD rhet0rica: Type 'unit' in the text box. [2018/03/17 14:00] [INF-69] kyan1te: Oh fun bug in that filter! [2018/03/17 14:00] NF/3 Doll AR1A: hmm, okay - i will give it a shot, i suppose you can a filter yourself there? [2018/03/17 14:00] SXD rhet0rica: This turns on a speech filter called fs_vocabulary, which will perform search and replace on everything you say. [2018/03/17 14:01] [INF-69] kyan1te: Only load 'unit' once. do not do it again.. [2018/03/17 14:01] :: z0zo resists the temptation to see what happens...but just barely. [2018/03/17 14:01] SXD rhet0rica: The dictionary file, "unit", is stored in a notecard called "d_unit" in your [http://support.nanite-systems.com/?id=234 memory card prim]. [2018/03/17 14:01] [INF-69] kyan1te: Stack heap collision, slow-ass speech, and bad things [2018/03/17 14:01] SXD rhet0rica: kyan1te, that bug has actually been fixed now. [2018/03/17 14:02] [INF-69] kyan1te: Oh, no need to reset before loading? [2018/03/17 14:02] NF/3 Doll AR1A: noice [2018/03/17 14:02] SXD rhet0rica: Yes; the script forgot to clear itself before loading the next dictionary. A rather silly mistake. [2018/03/17 14:02] XSU X.A.N.A: tori will there external memeory cards avalible for perchase in the future [2018/03/17 14:03] Void Node: What would they do, other than be props? [2018/03/17 14:03] DAX/2c m3w: Tape drive would be cooler. [2018/03/17 14:03] SXD rhet0rica: External memory cards are not very practical because they cannot communicate with the main controller through normal means. [2018/03/17 14:03] [INF-69] kyan1te: Temp apps! :p [2018/03/17 14:03] SXD rhet0rica: ...Technically the chassis controller *is* a tape drive. [2018/03/17 14:03] Void Node: Ah [2018/03/17 14:03] DAX/2c m3w: Yes. [2018/03/17 14:03] XSU X.A.N.A: sorta like an external harddrive or something [2018/03/17 14:03] DAX/2c m3w: Yes it is. [2018/03/17 14:04] DAX/2c m3w: But a second one would still be cooler than another memory card slot. [2018/03/17 14:04] SXD rhet0rica: However, we do have a protocol in the works for 8.6 called 'Bazaar', which would enable memory card swapping through a method similar to package installation. [2018/03/17 14:04] DAX/2c m3w: Swapping? [2018/03/17 14:04] NF/3 Doll AR1A: thanks for the info, i hope it worked out, i definetly pressed it at the very least [2018/03/17 14:04] DAX/2c m3w: Lewd. [2018/03/17 14:04] [INF-69] kyan1te: This unit can see some use cases, handy infiltation point for hackers [2018/03/17 14:04] XSU X.A.N.A: like something were you can back up your settings with out haveing to make a copy of your controler [2018/03/17 14:04] SXD rhet0rica: (That is why memory card prims disappear when you click on them.) [2018/03/17 14:04] SXD rhet0rica: Back up your data. Settings not as much. [2018/03/17 14:05] SXD rhet0rica: Settings are held in script memory, and SL does not allow scripts to write to notecards. [2018/03/17 14:05] [INF-69] kyan1te: Hacking units.. vive la revelucione [2018/03/17 14:05] XSU X.A.N.A: ah [2018/03/17 14:05] Cyborg/D2m Anna Montraga hacks Taidees to go around doing Violet Sky stuff. [2018/03/17 14:05] NF/3 Doll AR1A: gonna try it out in another location, i dont know why im lagging this bad-in any case-thanks for the help [2018/03/17 14:06] :: z0zo: Perhaps a command that would cause the controller to whisper settings to the unit in the form of the commands that would be used to configure them. [2018/03/17 14:06] :: z0zo: Then that could be copy-pasted into an arabesque script. [2018/03/17 14:06] Cyborg/D2m Anna Montraga: Undergrounder: "Where the hell is NotAnAnagram!? They were supposed to be here hours ago!" Taidee: "Howdy." [2018/03/17 14:06] XSU X.A.N.A: kyan tectcly you can hack units already .. i found a way to hack units that are running under 8.4 [2018/03/17 14:06] XSU X.A.N.A: but ill never tell [2018/03/17 14:06] SXD rhet0rica: It is a bit simpler than that, z0zo, because of the way the new _balance configuration manager works in 8.5. [2018/03/17 14:06] SXD rhet0rica: Unregistered command 'conf'. [2018/03/17 14:06] Megan Kokeilu: I tend to hack units with my good looks. [2018/03/17 14:06] SXD rhet0rica: boot.vendor Nanite Systems Corporation boot.model SXD boot.authority Nanite Systems Consumer Products boot.serial 999545620 performer.$p_abs hers performer.$p_pos her performer.$p_subj she performer.$p_obj her performer.$p_refl herself performer.$p_gender female performer.$m_abs its performer.$m_pos its performer.$m_subj it boot.color 1.0 0.0 0.5 performer.$m_obj it performer.$m_refl itself performer.$m_gender inanimate performer.$model SXD boot.name rhet0rica boot.prefix SXD boot.path ~SXD effects.voice default [2018/03/17 14:06] SXD rhet0rica: effects.menu 2 effects.boot 12 performer.$serial 999545620 performer.$serial_display 999-54-5620 performer.$color 1.000000 0.000000 0.500000 performer.$name rhet0rica performer.@power 0.999935 performer.$version 8.5.0 alpha 2 performer.$user d1309dec-64c4-db95-4a25-fa50a04ea22f performer.$username NS ARC 47-9000-P performer.$persona default performer.color 1.000000 0.000000 0.500000 [2018/03/17 14:06] SXD rhet0rica: Free memory: 37206 bytes. [2018/03/17 14:06] XSU X.A.N.A: although i told tori already >.> [2018/03/17 14:07] XSU X.A.N.A: she pached it in 8.4.4 [2018/03/17 14:07] SXD rhet0rica: Yes; that was a typo in the trigger command. [2018/03/17 14:07] Raleigh Madison takes notes so she can hack Tori later. [2018/03/17 14:08] SXD rhet0rica: Triggers are meant to be used to facilitate avatar state changes. They are potentially very nifty. [2018/03/17 14:08] SXD rhet0rica: For example, Crystalee Rhapsody once wanted a way to script her Kemono head to automatically close its eyes while charging. [2018/03/17 14:08] XSU X.A.N.A: raleigh that procedure is not recomended [2018/03/17 14:09] Raleigh Madison: I'm sure it'll be fine, what's the worst that could happen. [2018/03/17 14:09] XSU X.A.N.A: this unit tried and had a black screen for a few mins [2018/03/17 14:09] SXD rhet0rica: With the e_charge-start and e_charge-end events, it is possible to use the 'send' command to tell a script in the head to perform those animations. [2018/03/17 14:09] @Bacon: Someone has touched my @Bacon!. [2018/03/17 14:10] DAX/2c m3w: Gasp. [2018/03/17 14:10] Void Node: wha? [2018/03/17 14:10] [INF-69] kyan1te: This unit is still trying to figure out how to make things that plug into the NS system, such as digital gags that shutdown voice, maglocks that seize a unit up, tech blocking devices that rob a unit of mind, proving difficult, if you get time, some examples of what to send, and methods, would be good, This unit only have a moderate understanding of the lightbus at present [2018/03/17 14:10] Cyborg/D2m Anna Montraga: XD [2018/03/17 14:10] :: z0zo laughs herself to a fault. [2018/03/17 14:10] Linnefer: oh, as you display your seriel there... Do you input that when you configure it or is that generated automatically? [2018/03/17 14:10] XSU X.A.N.A: i actually used the @broadcast command along with the trigger [2018/03/17 14:10] DAX/2c m3w: You said you would never tell! [2018/03/17 14:10] XSU X.A.N.A: command [2018/03/17 14:11] XSU X.A.N.A: its fixxed [2018/03/17 14:11] DAX/2c m3w: You liiiied. [2018/03/17 14:11] XSU X.A.N.A: they cant use it anymore [2018/03/17 14:11] XSU X.A.N.A: ive tried [2018/03/17 14:11] SXD rhet0rica: Serial numbers are generated by default, although they can be overridden by an _oem file. [2018/03/17 14:11] XSU X.A.N.A: i try to back door things so other people like griefers wont give us a hard time [2018/03/17 14:12] XSU X.A.N.A: ya know [2018/03/17 14:12] XSU X.A.N.A: i report my findings to tori [2018/03/17 14:12] Cyborg/D2m Anna Montraga: I'm imagining that in practice, given the prevalence of nanotechnology, hacking might look like the "hacking" done by Sombra from Overwatch ... but I'm not sure what you could actually *do* given the NS thing, other than, like, making a "Taidee" avatar and just RPing the hacking out [2018/03/17 14:12] SXD rhet0rica: So far the grief-related efforts have been comparably tame. [2018/03/17 14:13] SXD rhet0rica: There are two schools of thought on implementing hacking for NS systems. [2018/03/17 14:13] XSU X.A.N.A: im still trying to back door 8.44 >.> [2018/03/17 14:13] Void Node: Yeah, I also pretty much assume most IC-hacking is just "I have physical access and can probe this thing with my wireless logic probe and flip bits manually when I want to" [2018/03/17 14:13] [INF-69] kyan1te: This unit is mostly looking to make some devices for things like police use, disabling a system thats gone rogue but no access; like handcuffs for robots [2018/03/17 14:13] XSU X.A.N.A: sofar to noaval [2018/03/17 14:13] [INF-69] kyan1te: Or those bolts they add to R2 droids [2018/03/17 14:13] XSU X.A.N.A: kyan thats what @halt is forr [2018/03/17 14:13] SXD rhet0rica: One approach would be an app for your controller that creates a server people with matching attachments have to 'hack' to get into (using a Mastermind-style game). [2018/03/17 14:13] Cyborg/D2m Anna Montraga: Restraining bolts? [2018/03/17 14:14] Void Node: Like in Ends of the Matrix, but maybe with shorter range [2018/03/17 14:14] [INF-69] kyan1te: The protection, would come from the person needing to wear it :p [2018/03/17 14:14] SXD rhet0rica: The other is to simply sit here and wait for someone to find a real security vulnerability, and never patch it. [2018/03/17 14:14] Cyborg/D2m Anna Montraga: Yeah, my thoughts were more in line of the former. [2018/03/17 14:14] [INF-69] kyan1te: Like a mini RLV relay [2018/03/17 14:15] Void Node: Hiya B! [2018/03/17 14:15] XSU X.A.N.A: the most i can think of is ising a direct channel comand line using the nubers floating above our heads tori [2018/03/17 14:15] XSU X.A.N.A: but idk [2018/03/17 14:15] Cyborg/D2m Anna Montraga: ... I could probably code that up, for that matter ... though I'm not sure what it'd actually *do* when someone succeeded, I'd have to look up how to "grant access" and suchlike. [2018/03/17 14:15] b3ryl: hi Void [2018/03/17 14:16] Void Node: I think any discussion of how hacking should work should start with what the OOC goals of having hacking are [2018/03/17 14:16] SXD rhet0rica: Typically the end goal would be manager or owner access. [2018/03/17 14:16] XSU X.A.N.A: tori [2018/03/17 14:16] [INF-69] kyan1te: For this unit's purposes; detailed already [2018/03/17 14:16] XSU X.A.N.A: just lvl 1 temp acess [2018/03/17 14:17] XSU X.A.N.A: i dont like the idea of submitting to someone with out my concient [2018/03/17 14:17] Void Node: Like, do we want to have a system where you need "sheepdog" units to keep 'wolves' from stealing your cuties? [2018/03/17 14:17] [INF-69] kyan1te: Well no, simplest prevention is 'hackable on/off' :p [2018/03/17 14:17] Void Node: Asking whether things like that are desirable goals is where the discussion should start [2018/03/17 14:17] SXD rhet0rica: Well, the purpose of installing the backdoor app on yourself would be to signal that you wish to be taken over by strangers. [2018/03/17 14:17] XSU X.A.N.A: well tobe hones [2018/03/17 14:17] SXD rhet0rica: The danger is part of the fun. [2018/03/17 14:17] XSU X.A.N.A: you do have a pin number [2018/03/17 14:17] SXD rhet0rica: As it is, the consent system already exists. [2018/03/17 14:18] XSU X.A.N.A: setting [2018/03/17 14:18] SXD rhet0rica: Yes, someone could just spend an hour trying to brute force your four-digit PIN. [2018/03/17 14:18] XSU X.A.N.A: you cold set a pen and leave your acess pannel to publec [2018/03/17 14:18] SXD rhet0rica: ...If you made it four digits. [2018/03/17 14:18] XSU X.A.N.A: thats kinda hacking right there [2018/03/17 14:18] Cyborg/D2m Anna Montraga: Code up a shmup minigame like in Nier Automata! [2018/03/17 14:19] SXD rhet0rica: That makes no sense. [2018/03/17 14:19] XSU X.A.N.A: ^ [2018/03/17 14:19] Void Node: Are there any goals to hacking besides having vulnerable units who can be claimed by anyone who wants to? [2018/03/17 14:19] [INF-69] kyan1te: Again, This unit is more interested in developing a kNap style HUD, with restraining bolt style devices given to a target to wear, granting on-off control over subsystems only [2018/03/17 14:19] [INF-69] kyan1te: They do not wear, they do not work :) [2018/03/17 14:19] XSU X.A.N.A: kyan this unit is concerend about your goals of the system... [2018/03/17 14:19] SXD rhet0rica: Ah. So, a slaver chip. [2018/03/17 14:20] SXD rhet0rica: A classic Charlie Stross invention. [2018/03/17 14:20] [INF-69] kyan1te: Simply, security forces able to disable a rogue AI. would still be consent based by the fact they have to pop it on [2018/03/17 14:20] XSU X.A.N.A: doesnt ns already have one of those tori [2018/03/17 14:20] Void Node: I think she wants to be able to be tied up and made helpless and need her owner to rescue her [2018/03/17 14:20] XSU X.A.N.A: code named the dax/mini [2018/03/17 14:20] SXD rhet0rica: That is a good point, XANA. [2018/03/17 14:20] [INF-69] kyan1te: Course, they can just blow the crap out of you, but hey, thats only fun to a point [2018/03/17 14:21] SXD rhet0rica: It is a lot of redundancy for what is effectively just owner access. [2018/03/17 14:21] Void Node: So, a bondage weapon system, kyan? [2018/03/17 14:21] SXD rhet0rica: The Fullstop already deals interference to shut down the target's motors. [2018/03/17 14:21] [INF-69] kyan1te: This unit only have the Hunt version :p [2018/03/17 14:22] [INF-69] kyan1te: So never experimented [2018/03/17 14:22] SXD rhet0rica: Another angle that has been proposed (repeatedly, by precisely one person) is the notion of having the unit go into standby mode when too far away from an owner. [2018/03/17 14:22] XSU X.A.N.A: this unit recomend useing a radiation trap [2018/03/17 14:22] XSU X.A.N.A: but [2018/03/17 14:22] SXD rhet0rica: In a hacking paradigm it could be seen as redirecting command processing through another avatar. [2018/03/17 14:22] XSU X.A.N.A: hypothiticly of course [2018/03/17 14:23] Solar Radiation Panels detached. [2018/03/17 14:23] SXD rhet0rica: There once was a terrible gadget called Interference Roulette. [2018/03/17 14:23] SXD rhet0rica: Similar to Russian Roulette. [2018/03/17 14:23] XSU X.A.N.A: O_O [2018/03/17 14:23] [INF-69] kyan1te: But theres other personal reasons to want the info, such as developing proximity based areas for loading personas, etc. Just on this unit. Tried that XMMS thing, but its not very automatic least at present, still figuring out half of it [2018/03/17 14:23] Cyborg/D2m Anna Montraga: Awesome. [2018/03/17 14:23] SXD rhet0rica: But with 10 minutes of full interference instead of a bullet. [2018/03/17 14:24] XSU X.A.N.A: that remonds me of the time when my radiation experenment went orbaly roung [2018/03/17 14:24] SXD rhet0rica: Yes, the XNMS architecture is meant for managing large collectives. We designed it with Tai Yong Labs in mind. [2018/03/17 14:24] XSU X.A.N.A: the shild i was weing wont reactivate till devember of this year [2018/03/17 14:24] SXD rhet0rica: However they did previously have a system that was geared toward linking behaviors to areas. [2018/03/17 14:24] DAX/2c m3w: Oh, this unit has seen that. [2018/03/17 14:24] DAX/2c m3w: Used it, rather., [2018/03/17 14:24] DAX/2c m3w: Pretty neat. [2018/03/17 14:25] XSU X.A.N.A: really [2018/03/17 14:25] Void Node: For owner detection, you'd just have an attachment that regularly detected the presence of an owner, and sent appropriate commands based on the results, right? [2018/03/17 14:25] SXD rhet0rica: The closest thing we have is placing single navigation script nodes at doorways. [2018/03/17 14:25] SXD rhet0rica: Or an app. Yes. [2018/03/17 14:25] [INF-69] kyan1te: In any event, This unit cannot find the info on how to send shutdown/startup commands via, external attachments. This unit get referred a lot to preprocessor definitions, and that info would be nifty to have for a variety of personal projects [2018/03/17 14:25] XSU X.A.N.A: so the xnms thingy is for hive minds? [2018/03/17 14:25] SXD rhet0rica: It is for hierarchies. [2018/03/17 14:26] XSU X.A.N.A: oh... [2018/03/17 14:26] XSU X.A.N.A: im still toying around with it trying to get it to work [2018/03/17 14:26] SXD rhet0rica: It does not function as a unified chat pool like certain historical doll masks. [2018/03/17 14:26] Void Node: >_> [2018/03/17 14:26] DAX/2c m3w: Is that ever going to happen? [2018/03/17 14:27] [INF-69] kyan1te: Going from #defines to llsend(shutdown brain) is still a quantum leap right now. Have all the code for proximity based events, coming up short on commands to send with it :D [2018/03/17 14:27] SXD rhet0rica: Booting and halting can be accomplished through a specially formatted 'internal' command, kyan1te. [2018/03/17 14:27] XSU X.A.N.A: this unit would like to see unit to unit conectivity [2018/03/17 14:27] SXD rhet0rica: The message number is 200. [2018/03/17 14:27] [INF-69] kyan1te: Yep, and may end up doing a relay script ultimately [2018/03/17 14:28] Void Node: Ah, so llMessageLinked(LINK_ROOT,200,"foo","id"); ? [2018/03/17 14:28] SXD rhet0rica: Unified chat pools are on the roadmap, but depend on @audience and EisaComm. [2018/03/17 14:28] SXD rhet0rica: In this case "foo" is "power". [2018/03/17 14:28] XSU X.A.N.A: what about unit to unit coms [2018/03/17 14:28] Void Node: llMessageLinked(LINK_ROOT,200,"power",NULL_KEY); ? [2018/03/17 14:28] SXD rhet0rica: That performs the necessary security check to attempt to toggle system power. [2018/03/17 14:29] XSU X.A.N.A: tori [2018/03/17 14:29] SXD rhet0rica: Unit-to-unit would also be an EisaComm feature. [2018/03/17 14:29] Void Node: Are we talking about something like Concordance? [2018/03/17 14:29] XSU X.A.N.A: will it only be avalible for use while within eisa [2018/03/17 14:29] [INF-69] kyan1te: Feeling like a caveman learning quantum physics. This unit work best from examples, and the SDK lacked many much needed examples, such as how some scripts generate menus correctly. This unit can make menus, but they pop under the NS main one, so still muddling through. But this unit's soapboxing is complete there now [2018/03/17 14:29] SXD rhet0rica: Yes. [2018/03/17 14:29] XSU X.A.N.A: or will it be grid wide [2018/03/17 14:29] SXD rhet0rica: No. [2018/03/17 14:29] XSU X.A.N.A: This unit will comply. [2018/03/17 14:30] SXD rhet0rica: Despite its name EisaComm is meant to be sold to land owners as a way to restrict chat to certain areas. [2018/03/17 14:30] Dax Dupont: I keep arriving way too late [2018/03/17 14:31] SXD rhet0rica: And, yes, chat pools as in Concordance, although not necessarily with anonymity. [2018/03/17 14:31] Dax Dupont: blame surviving mars [2018/03/17 14:31] SXD rhet0rica: Hello and welcome. [2018/03/17 14:31] SXD rhet0rica: Is it as good as it looks? [2018/03/17 14:31] XSU X.A.N.A: Welcome to Nanite Systems. [2018/03/17 14:31] Void Node: You've missed some of the @bacon :P [2018/03/17 14:31] Void Node: I think megan still has some, though [2018/03/17 14:31] XSU X.A.N.A: andyou missed da bacon [2018/03/17 14:31] SXD rhet0rica: Yes, kyan1te, many of the examples are from the 8.2 era. 8.3 was when dynamic menus were added. Prior to that most scripts simply made their own dialog menus. [2018/03/17 14:32] SXD rhet0rica: As it seems no one has figured it out yet, an example is surely overdue. [2018/03/17 14:32] DAX/2c m3w: This unit messed around with it a bit. [2018/03/17 14:33] DAX/2c m3w: Not for anything useful though. [2018/03/17 14:33] :: z0zo: This unit just has not gotten around to it yet. [2018/03/17 14:33] Void Node: I'm guessing it involves sending llList2CSV-ed sets of menu buttons? [2018/03/17 14:33] SXD rhet0rica: No. Commas are ugly. [2018/03/17 14:33] XSU X.A.N.A: this unit is still trying to construct its first atos compatible wepon... [2018/03/17 14:33] SXD rhet0rica: But you are not far off the mark. [2018/03/17 14:33] [INF-69] kyan1te: Dunno, right now, a DAX/2 mini with a BRL script inside is working on decoding things for this unit [2018/03/17 14:33] :: z0zo: But, but...this unit loves commas. [2018/03/17 14:34] SXD rhet0rica: More than spaces? [2018/03/17 14:34] :: z0zo: ....No. [2018/03/17 14:34] :: z0zo hangs her head. [2018/03/17 14:34] [INF-69] kyan1te: There are rather a lot of channels and internal comms to sift through when tested [2018/03/17 14:34] SXD rhet0rica: We use spaces whenever possible for field separators in protocols in order to produce easier-to-understand formatting. [2018/03/17 14:35] SXD rhet0rica: One wonders if, were it to have one, the ACS CCU's command line would be comma-separated... [2018/03/17 14:35] Void Node: How does one produce two-word buttons then? [2018/03/17 14:35] SXD rhet0rica: Pipes. [2018/03/17 14:35] XSU X.A.N.A: tori while useing the @zap command how bad does a battery suffer degregation? [2018/03/17 14:35] SXD rhet0rica: The format of the menu string parameter is the same as the menus presented in the m4_system notecard. [2018/03/17 14:35] [INF-69] kyan1te: If you do @zap 100, it hurts anyway, badly :p [2018/03/17 14:36] Void Node: I'm pretty sure you want 20 or less [2018/03/17 14:36] SXD rhet0rica: The user of @zap suffers no degradation. Batteries only degrade when charging. [2018/03/17 14:36] [INF-69] kyan1te: There you go Mistress, thats why Skyb0x nearly died [2018/03/17 14:36] XSU X.A.N.A: this unit rembers when there wasnt a limit to thezap command while useing atos [2018/03/17 14:36] Megan Kokeilu: Makes sense. [2018/03/17 14:37] Void Node: Will there be a Frankenstein add-on available for dealing in larger zaps? [2018/03/17 14:37] SXD rhet0rica: Simply uninstall ATOS/E. [2018/03/17 14:37] SXD rhet0rica: And observe as the limit vanishes. [2018/03/17 14:37] [INF-69] kyan1te: Oh, one other slightly interesting feature on these epic handles. :D [2018/03/17 14:37] XSU X.A.N.A: void this unit recomends bying the pulse beacon for your fantises [2018/03/17 14:38] [INF-69] kyan1te: No access to self systems, can still make 'em pop out [2018/03/17 14:38] Cyborg/D2m Anna Montraga: The pulse bacon [2018/03/17 14:38] Void Node: Can you retract the handles to pin someone's hands to your hips? [2018/03/17 14:38] SXD rhet0rica: Consider it a form of flirting. [2018/03/17 14:38] XSU X.A.N.A: that little blue towner down in the atos area near the plugs [2018/03/17 14:38] Cyborg/D2m Anna Montraga: [x FLIRT] [2018/03/17 14:38] [INF-69] kyan1te: Negative, they do that on their own in use right now [2018/03/17 14:38] Serena: sosi pls [2018/03/17 14:38] [INF-69] kyan1te: Fix coming in an update [2018/03/17 14:39] SXD rhet0rica: Yes, Void, but it makes a horrible grinding noise. [2018/03/17 14:39] SXD rhet0rica: And you are likely to be chastised for it. [2018/03/17 14:39] Void Node: Which thing makes a horrible grinding noise? [2018/03/17 14:39] SXD rhet0rica: Crushing fingers in extensible handles. [2018/03/17 14:39] Void Node: The handles or the Frankenstein addon? [2018/03/17 14:39] Void Node: Ah [2018/03/17 14:39] Cyborg/D2m Anna Montraga ponders making/getting horns that look like cat-ears, calling them Leijon ... but no one will get the reference probably [2018/03/17 14:40] DAX/2c m3w: The place function still does not work. [2018/03/17 14:40] XSU X.A.N.A: and tori... the key words to my statement was "i rember when there was no limit when useing atos XD" [2018/03/17 14:40] DAX/2c m3w: On the handles. [2018/03/17 14:40] DAX/2c m3w: Ooooh [2018/03/17 14:40] DAX/2c m3w drools at the pretty pulse charger [2018/03/17 14:40] Megan Kokeilu gentle pets the kyanite [2018/03/17 14:40] SXD rhet0rica: Oh, look. It is our old friend, the refrigerator beacon. [2018/03/17 14:40] Linnefer: Leijon? either Legion or Lion [2018/03/17 14:40] SXD rhet0rica: Unscripted. [2018/03/17 14:40] XSU X.A.N.A: uh oh [2018/03/17 14:41] SXDjr Lory Starweaver: who's leaking [2018/03/17 14:41] Cyborg/D2m Anna Montraga: See? didn't get the ... uh-oh [2018/03/17 14:41] :: z0zo: Do it. [2018/03/17 14:41] Void Node: Ohh... I have one of those [2018/03/17 14:41] SXD rhet0rica: Oh, look. It is our not quite as old friend, that one control point we stole from a biolab and rewired with a ZPM. [2018/03/17 14:41] XSU X.A.N.A: lori that the effects of these things over here [2018/03/17 14:41] SXD rhet0rica: Who wants to poke it? [2018/03/17 14:42] SXD rhet0rica: Received 2000 kJ from NS BSD 97-0036-C. [2018/03/17 14:42] Cyborg/D2m Anna Montraga: Authorization check failed. [2018/03/17 14:42] XSU X.A.N.A: in fron to the nantie [2018/03/17 14:42] SXD rhet0rica: Accessed by object belonging to secondlife:///app/agent/d69ca06e-aa22-49e4-86e1-42677e26f3f5/about [2018/03/17 14:42] SXD rhet0rica: Received 935 kJ from NS BSD 97-0036-C. [2018/03/17 14:42] SXD rhet0rica: Received 437 kJ from NS BSD 97-0036-C. [2018/03/17 14:42] SXD rhet0rica: Received 204 kJ from NS BSD 97-0036-C. [2018/03/17 14:42] DAX/2c m3w did it. [2018/03/17 14:42] XSU X.A.N.A: adasonfgbfgf\ [2018/03/17 14:42] NS BSD 97-0036-C: Discharge complete. [2018/03/17 14:42] SXD rhet0rica: Good times. [2018/03/17 14:42] :: z0zo laughs herself to a fault. [2018/03/17 14:42] Cyborg/D2m Anna Montraga: Synchronized faceplant! [2018/03/17 14:42] DAX/2c m3w: Sir! [2018/03/17 14:42] :: z0zo: Welcome, Sir. [2018/03/17 14:42] DAX/2c m3w: Are you here to complain about the broken place functionality? [2018/03/17 14:42] SXD rhet0rica: It used to be a very old OC zap animation. [2018/03/17 14:42] SXD rhet0rica: Hilarious mass seizure dances. [2018/03/17 14:42] :: z0zo: t0ri, Sir did not witness the synchronized faceplant. [2018/03/17 14:43] :: z0zo: Can we do it again? [2018/03/17 14:43] SXD rhet0rica: New record: 102 minutes without someone mentioning place. [2018/03/17 14:43] SXD rhet0rica: ...Very well. [2018/03/17 14:43] DAX/2c m3w: Hehehehehehe [2018/03/17 14:43] SXD rhet0rica: Received 2000 kJ from NS BSD 97-0036-C. [2018/03/17 14:43] SXD rhet0rica: Received 935 kJ from NS BSD 97-0036-C. [2018/03/17 14:43] SXD rhet0rica: Received 437 kJ from NS BSD 97-0036-C. [2018/03/17 14:43] SXD rhet0rica: Received 204 kJ from NS BSD 97-0036-C. [2018/03/17 14:43] :: z0zo laughs herself to a fault. [2018/03/17 14:43] DAX/2c m3w: Ow. [2018/03/17 14:43] K smiles. "That's amazing." [2018/03/17 14:43] Cyborg/D2m Anna Montraga: Double-awesome! I'm gonna go get a shield after this. [2018/03/17 14:43] SXD rhet0rica: Not as amazing as the legendary sim-killing car battery. [2018/03/17 14:44] Void Node: I'm guessing that gadget doesn't care about shields [2018/03/17 14:44] SXD rhet0rica: Which we no longer sell for obvious reasons. [2018/03/17 14:44] SXD rhet0rica: No, shields are not designed to intercept incoming power. [2018/03/17 14:44] Cyborg/D2m Anna Montraga: .... Welp [2018/03/17 14:44] SXD rhet0rica: However after a griefing attack we did decide to require consent for larger charges. [2018/03/17 14:44] Void Node: And there goes the tazer weapon [2018/03/17 14:44] SXD rhet0rica: You may now think about the phrasing of that statement and how to undermine it. [2018/03/17 14:44] :: z0zo: Is X.A.N.A. burned out? [2018/03/17 14:45] SXD rhet0rica: You mean this taser weapon? [2018/03/17 14:45] Cyborg/D2m Anna Montraga: ... Yeah, I was gonna say ... [2018/03/17 14:45] tamz0r+: Zap! [2018/03/17 14:45] DAX/2c m3w: Kinky. [2018/03/17 14:45] Dax Dupont: zap zap [2018/03/17 14:45] SXD rhet0rica: Teleport complete. 47 kJ expended. [2018/03/17 14:45] SXD rhet0rica: FTL ready. Teleport now available. [2018/03/17 14:45] tamz0r+: Zap! [2018/03/17 14:45] tamz0r+: Zap! [2018/03/17 14:45] SXD rhet0rica: Classic iKitten control instrument. [2018/03/17 14:46] DAX/2c m3w: Hot. [2018/03/17 14:46] Raleigh Madison: Is that smoke coming off of X.A.N.A. over there? [2018/03/17 14:46] SXD rhet0rica: Somewhat wonky. [2018/03/17 14:46] DAX/2c m3w: May this unit have repairs t͠oo, z0zo? [2018/03/17 14:46] Void Node: I thought spraybottles were the classic [2018/03/17 14:46] SXD rhet0rica: No. It is steam. Steam from the steamed clams she is cooking. [2018/03/17 14:46] SXD rhet0rica: Spray bottles proved inadequate. [2018/03/17 14:46] DAX/2c m3w: Thank you. [2018/03/17 14:46] Raleigh Madison: Oh, okay, then. [2018/03/17 14:46] Cyborg/D2m Anna Montraga: How's that, m3w? [2018/03/17 14:46] DAX/2c m3w: All better now. [2018/03/17 14:47] Cyborg/D2m Anna Montraga: Hooray [2018/03/17 14:47] XSU X.A.N.A: ehe, [2018/03/17 14:47] SXD rhet0rica: While we are here, is there anyone who wants/needs access to the beta server? [2018/03/17 14:47] SXD rhet0rica: Cost: one group slot. [2018/03/17 14:47] XSU X.A.N.A: i would love to although im about scared to update [2018/03/17 14:47] XSU X.A.N.A: for the curent betas [2018/03/17 14:48] XSU X.A.N.A: ill wait till the next major beta [2018/03/17 14:48] XSU X.A.N.A: after 8.5.0 [2018/03/17 14:48] XSU X.A.N.A: the 8.6 set [2018/03/17 14:48] XSU X.A.N.A: of betas [2018/03/17 14:48] :: z0zo: Sir was distressed to learn that his two favorite bots were running alpha software. [2018/03/17 14:48] Void Node: Beta server for... NS software? [2018/03/17 14:49] SXD rhet0rica: Yes, Void. [2018/03/17 14:49] Void Node: Just double-checking [2018/03/17 14:49] SXD rhet0rica: 8.5 alpha builds. [2018/03/17 14:49] Void Node: I probably don't have use for that. [2018/03/17 14:49] SXD rhet0rica: And ATOS/E 12.0.12. [2018/03/17 14:49] K: I only exist around alpha builds. I'm too cutting-edge for the mainstream. [2018/03/17 14:49] Raleigh Madison: I'm not a robot, so I don't think I'd be much help. [2018/03/17 14:49] DAX/2c m3w: Did you ever get an invite, z0zo? [2018/03/17 14:49] SXD rhet0rica: ...They require each other. [2018/03/17 14:49] :: z0zo: Yes, m3w. Thank you for the reminder, though. [2018/03/17 14:49] Cyborg/D2m Anna Montraga: Hmm ... I'll take the invite. [2018/03/17 14:50] XSU X.A.N.A: this unit is so not looking forwared to the damage system of 8.5.. [2018/03/17 14:50] :: z0zo pets m3w. [2018/03/17 14:50] Cyborg/D2m Anna Montraga: It's kind of my IC job ... [2018/03/17 14:50] K: Honestly, t0ri, if you could just push live builds straight to z0zo without her consent, I think she'd enjoy that. [2018/03/17 14:50] DAX/2c m3w wiggles and purrrs. [2018/03/17 14:50] XSU X.A.N.A: this unit is a klutz ;_: [2018/03/17 14:50] DAX/2c m3w: This unit would too. [2018/03/17 14:50] XSU X.A.N.A: and damage prone [2018/03/17 14:50] :: z0zo: ....This unit might, actually. [2018/03/17 14:50] DAX/2c m3w giggles. [2018/03/17 14:50] SXD rhet0rica thinks for a moment. [2018/03/17 14:50] SXD rhet0rica: Not without manager access. Not easily, anyway. [2018/03/17 14:50] DAX/2c m3w: Domain server? [2018/03/17 14:51] :: z0zo: Psh. Like you do not have some sort of god-level access. [2018/03/17 14:51] Void Node: Is there a limit on the number of managers? If not, just add whoever the beta server is rezzed under as one. [2018/03/17 14:51] Void Node: I presume? [2018/03/17 14:51] SXD rhet0rica: The user list does not like expanding beyond 30 total entries. [2018/03/17 14:51] Void Node: Ah [2018/03/17 14:52] :: z0zo: 30 total, or 30 from each level of the hierarchy? [2018/03/17 14:52] :: z0zo: Er, you said total already. [2018/03/17 14:53] :: z0zo: Nevermind. [2018/03/17 14:53] SXD rhet0rica: The NVRAM used to save the keychain has a limit of 31 entries. [2018/03/17 14:53] SXD rhet0rica: It takes 33 bytes to save a user entry, currently, and the space is 1024 bytes long. [2018/03/17 14:53] Cyborg/D2m Anna Montraga: Ouch o.o [2018/03/17 14:53] SXD rhet0rica: In principle that can be reduced further, but the script memory cost for implementing the algorithm to do so would be prohibitive. [2018/03/17 14:54] SXD rhet0rica: Welcome, c0ra. We are close to the end! [2018/03/17 14:54] K: She won't have questions. [2018/03/17 14:54] :: z0zo: c0ra's sole function is to look pretty and intercept plasma rounds. [2018/03/17 14:54] Void Node: Is she still set mute deaf and blind? [2018/03/17 14:54] SXD rhet0rica: So to answer the long-standing question of "why do these handles not place properly?" [2018/03/17 14:55] :: z0zo: ...She's okay at one of those. [2018/03/17 14:55] XSU X.A.N.A: hey tori do mind helping me reconfiure my csu after this . .my auto repar eats though my batery power like thermite though metal [2018/03/17 14:55] K: She is, Void. [2018/03/17 14:55] SXD rhet0rica: The answer is that they fight the motor lock restrictions. [2018/03/17 14:55] SXD rhet0rica: In 8.5 this is fixed, but in 8.4 it is not. [2018/03/17 14:55] DAX/2c m3w: Oh dear. [2018/03/17 14:55] SXD rhet0rica: RLV does not like force-sitting while sitting is prohibited, oddly. [2018/03/17 14:55] :: z0zo: Which version of 8.5? [2018/03/17 14:55] SXD rhet0rica: As you wish, XANA. [2018/03/17 14:56] SXD rhet0rica: Very early. milestone 1, probably. [2018/03/17 14:56] :: z0zo nods. [2018/03/17 14:56] K goes to pick up m3w, but stops. [2018/03/17 14:56] XSU X.A.N.A: so whast causes defices to stack heep tori [2018/03/17 14:57] XSU X.A.N.A: devices* [2018/03/17 14:57] SXD rhet0rica: The Nanoconnectivity ports in particular? Not yet clear. [2018/03/17 14:57] XSU X.A.N.A: such as the interface and any active device [2018/03/17 14:57] SXD rhet0rica: There is, it seems, something amiss with them. [2018/03/17 14:57] SXD rhet0rica: It is entirely dependent on how they are programmed. [2018/03/17 14:58] SXD rhet0rica: Typically stack-heap collisions are caused by excessively large lists (memory leaks - the heap expands indefinitely) or infinite recursion (in which case the stack expands indefinitely.) [2018/03/17 14:58] XSU X.A.N.A: i normally get the stack heep when connecting to the outlets or if someone winds me up toomuch [2018/03/17 14:58] SXD rhet0rica: Although in principle memory allocations on the stack can also cause misbehavior if the list is not global. [2018/03/17 14:59] SXD rhet0rica: Yes, that sounds typical. It will be re-investigated today, now that @beacon is coming to a end for today. [2018/03/17 14:59] SXD rhet0rica: Since these events have proven so popular we should probably make them biweekly. [2018/03/17 14:59] K: Hot. [2018/03/17 14:59] XSU X.A.N.A: and the handles and horns stack heep if they are clicked too many times in one setting [2018/03/17 14:59] DAX/2c m3w: This unit paid for Master Reikan's apartment and this unit would like it transfered back to his name, and it would also like to raise its prim limit. [2018/03/17 14:59] Void Node: Is it possible for an object to use llSitOnLink on its owner without needing a full experience key, or is that still pending? [2018/03/17 15:00] SXD rhet0rica: Very well. Please send the details in IM, m3w. [2018/03/17 15:00] Void Node: That's an LSL question, not an NS question, for those who don't know [2018/03/17 15:00] SXD rhet0rica: That is definitely an experience-only thing. [2018/03/17 15:00] SXD rhet0rica: This is why we love RLV. [2018/03/17 15:01] SXD rhet0rica: Anything that was added for experiences is limited to them. [2018/03/17 15:01] SXD rhet0rica: And since you need to be a premium member to have an experience... [2018/03/17 15:01] SXD rhet0rica: Think of it as premium DLC for LSL. [2018/03/17 15:01] Void Node: Unfortunate. Well, it's still possible to unsit someone via lsl [2018/03/17 15:01] SXD rhet0rica: True, yes. [2018/03/17 15:01] SXD rhet0rica: Anyway! That is all for now, friends and toasters. [2018/03/17 15:01] Cyborg/D2m Anna Montraga thumbs-up [2018/03/17 15:02] SXD rhet0rica: Disaster notwithstanding, we will hold the next event on the 31st. [2018/03/17 15:02] DAX/2c m3w: Hooray!